Kon’ja Throwing Blade

April 17, 2016

The Kon’ja is a retractable throwing weapon used by the Droc. Carried on the armor as small disc, 4 inches in diameter, pressing the center button activates the weapon, producing three blades.

Like other Droc blades, they use vibration technology for incredible cutting power. Along with magnetic repulsion for perpetual spin, and a neural connection up link that allows the Droc to change the weapon’s flight path mid throw. These features make the Kon’ja ideal for the Droc’s preferred style of stealth based kills.

throwing blade

Eye-Grab

June 27, 2015

An eye-grab is the process by which a being can capture a still-frame of their own vision, through the aid of a neural connection chip. This allows users to share what they are seeing quickly, without the full immersion of an XP.

XR (Xperience Recording)

June 20, 2015

An XR, also known as Xperience recording, is the capture and recreation of a being’s five senses. Throught the aid of a neural connection chip, a user can be fully immersed in a captured memory, allowing them to re-live an event, complete with the sight, sound, smell, touch and taste.

The user can re-live their own memories or someone else’s. An XP can also be converted into a SimSpace environment which can be explore and interacted with.

Ring Blade

January 22, 2015

Droc ring blade, a circular weapon lined with crystalline teeth, which vibrate to create a buzzsaw like effect, capable of easily cutting through heavy armor.

Usually wielded in pairs by Chameleons, they double as effective throwing weapons.

Droc_Ring_blade

Quan Sword

January 20, 2015

Quan sword is a curved, weapon commonly used by Reptilia Droc unit commanders. The blades are lined with crystalline teeth, which vibrate to create a buzz-saw like effect, capable of easily cutting through heavy armor.

Quan Blade

OnBoard

December 29, 2013

A basic AI assistant that comes installed on the user’s Neural Connection chip. Can allow the user to multitask by having the OnBoard search or complete simple online tasks while the user continues with other tasks.

The OnBoard typically appears in the users vision as a translucent glowing geometrical object like a cube or pyramid. Similarly glowing, translucent animal avatars are also a popular choice of skin.

The personality of the OnBoard evolves to be compatible with the user. Though the users subconscious can cause the OnBoard to evolve differently from what they were expecting.

Onboard-Cube_Chris Trefz_Reptilia Droc

Droc Long Sword

November 10, 2013

Long swordThe Reptilia warrior caste have a host of custom weapons in addition to their standard gear, depending on their preferred fighting style. Among these weapons is the long sword, which is a vibrating blade with the same incredible cutting power as the standard Syph blade, allowing is to slice through armor with ease.

The long sword extended blades allow for greater reach. The longer handle allows for stronger two handed strikes, although the blade is sometimes dual wielded.

Jump-pad

November 4, 2013

Jump pads are platforms used to transport people and cargo from ships down to the surface of planets by creating a micro hyperspace conduit.

A technology still in it’s infancy, line of sight is required between the ship and it’s destination. The recommended distance from ship to ground is a maximum of a hundred feet. Longer distances are possible, but require a jump-pad at both the sending and receiving point to create a stable conduit.

 

Vac-suit

November 2, 2013

The standard vac-suit is a light weight, pressurized suit for maneuvering in space, or other hazardous environments. Vac-suits are also used as protection against radiation and biological threats. Armored vac-suits are also available for military application.

Vac-suit_Chris-Trefz_Reptilia-Droc

Specs

Vac-suits are equipped with an oxygen recycler good for 3 hours of breathing. Advanced models can recycle air for up to 3 days, and are equipped with food and water and waste removal systems.

Magnetic boots and gloves for gripping in zero G. A utility belt with a spindle of high tensile line. Created from self-healing nano fabric, which can automatically repair small holes and tears. The helmet is made of liquid nano glass, a substance which can take a hardened shape like a helmet, as well as liquify and retract inside the collar seal of the suit when not in use.

Hunter Drone

October 25, 2013

The Hunter drone is a powerful war-bot created for search and destroy missions by the Reptilia Droc. While the Droc prefer not to put too much reliance on machines, they have insufficient numbers to guard the vast territory they have placed under conservation. This has led to a number of automated offensive and defensive weapons including the Hunter.

The Hunter silently seeks out targets and eliminates them with an array of weaponry. Interestingly the Droc have programed their machines with the same sense of honor and need for challenge that drives the warrior caste. If it encounters an unarmed opponent, it will attack with blades rather then firepower.

Hunter-Combat_Reptilia-Droc-Chris-Trefz

Sketch of Hunter in combat formation

Specs

The Hunter is 18 feet long, and 7 feet tall when reared up in it’s attack formation. Heavily armored with a molecular engineered alloyed, specially designed to be strong but lightweight. When attacking it extends a cobra-like hood for intimidation. It also has four retractable arms built into the side of it’s torso. The larger, primary arms are for climbing, and combat, armed with a pair of plasma guns, and double pronged blades, similar to a Chameleon’s Scyph blade. The smaller secondary arms are designed for more subtle manipulation work like  accessing machinery. The Hunter also has a larger, double barrel plasma cannon on it’s back, based on a sprinter’s weapon.

The Hunter is also equipped with a double pronged blade on the end of it’s tail. As well as a pair of rail-guns, which use magnetic coils to launch a pair of high speed disc-blades capable of slicing walls and armor with ease.

 Hunter-Slither_Reptilia-Droc_Chris-Trefz

Hunter in Slither configuration

The Hunter’s body is a long snake-like coil, allowing for a fast and silent serpentine locomotion. It’s slithering speed is increased by a series of anti-grav repulsors lining it’s segmented body. This allows the Hunter to stalk silently, and strike with lightning speed. The Hunter will retract it’s arms and hood for more streamline speed when stalking.

The Hunter is equipped with numerous scanners for tracking, and will share an uplink with smaller eel probes, to cover more ground during a hunt.